Gryptic: Public Prototype
A downloadable game for Windows
Gryptic is an atmospheric dungeon crawler currently in the active prototyping phase. It features rogue-like survival gameplay that takes inspiration from classic first-person action RPG games from the early 90's to early 2000's. The latest update (version 0.031) features a procedural level generation system and character progression mechanics, with more to come in future updates.
The goals of this prototype are as follows:
- Improve and iterate on the moment-to-moment gameplay.
- Test the feasibility of planned game features.
- Identify and mitigate points of confusion without adding rigid tutorials.
I'm very interested in your feedback! While I'm working on the next update, here are some areas I'd like to get some feedback on:
- Were you confused or stuck at any point? If so, describe the issue.
- What did you dislike the most about the prototype?
- What did you enjoy the most about the prototype?
- Was there something you were expecting to be able to do during the prototype that the game didn't support? If so, what?
If you played the prototype and are comfortable leaving your feedback, please add a comment to the devlog post that corresponds to the version you played.
If you like what you see so far and want to support the project, or if you want to get frequent content updates before they are released to the public, consider supporting me on Patreon here: https://www.patreon.com/trashwizz
Patron + subscribers or above get access to the Gryptic: Private Prototype version, which gets content updates every month. Think of the private prototype like a beta branch: I update the private prototype each month with the latest content and features, and after some testing and feedback, I release these updates as a larger patch for the public prototype at a later date. Essentially, subscribers get new content on a monthly basis, and at least two weeks before it goes public (or longer if I'm combining two or more updates).
| Updated | 11 days ago |
| Status | In development |
| Platforms | Windows |
| Author | Ian Douglass - Trashwizz |
| Genre | Role Playing |
| Tags | Action RPG, Dungeon Crawler, First-Person, PSX (PlayStation), Retro, Roguelike, Roguelite, singe, Survival Horror |
Download
Install instructions
Gryptic does not need to be installed. Instead, do the following:
Windows:
- Download the latest version of the game files.
- Un-zip the files to your preferred location.
- Launch the game from the un-zipped folder.
Development log
- Gryptic Version 0.031: Bottomless Dungeons and RPG Mechanics11 days ago
- Bottomless Dungeon Update Delayed39 days ago





Comments
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1.I finished the game
2. The combat, all the combat was attack , then go back.
3. The atmosphere and the two hands system.
4.Yes, platform levels
Thanks for the feedback! Combat is definitely an area that needs a lot of improvement, and while my next update won't add much in terms of combat, its a high priority in future patches.
I do have a question about your answer to #4. By platform levels, do you mean areas of the game where jumping and movement are part of the challenge?
I'm asking because I'm currently working on a procedural level generation feature, and I could slip some platforming type rooms into the mix (where you might need to make some precise jumps to reach a randomized reward, or to avoid falling into spikes).
Yep. I feel like the jump button isn’t used well since it’s only for obstacles that aren’t really challenging. It would be great if there were platforming sections to make better use of it.
I agree, jump isn't really utilized yet as a game mechanic in v0.011. Since I haven't designed many modular parts for the procedural level generation system yet, I should have time to create some rooms that feature some platforming challenges for the next update.